Live Esports Streaming Infrastructure

The PlayerX Streaming Platform is a custom-built video streaming solution designed specifically for esports content, built to handle thousands of concurrent viewers with minimal latency.
This standalone streaming infrastructure powers PlayerX's video content delivery, with adaptive bitrate streaming, multi-CDN support, and real-time viewer analytics.
Hexed led architecture and implementation of the streaming infrastructure from the ground up.

Designed a streaming architecture built for thousands of concurrent viewers, with adaptive bitrate streaming and failover.
Integrated JWPlayer with custom controls and overlays tailored to esports viewing.
Configured global CDN infrastructure through Edg.io to reduce latency across regions.
Implemented WebSocket connections powering live chat and interactive features during streams.
Built analytics using DOMO to track viewer engagement and stream performance.
Set up real-time monitoring and alerting to catch issues before viewers noticed them.
Every design decision optimized for low-latency live delivery rather than pre-recorded video, from HLS segment tuning to edge caching.
Live chat runs on its own WebSocket infrastructure, isolated from the video pipeline so interactivity never competes with stream quality.
CDN and failover routing were architected for a global viewership from day one, not bolted on after launch.